Friday, September 6, 2019

First Chapter of Lord of the Flies Essay Example for Free

First Chapter of Lord of the Flies Essay The first chapter of Lord Of the Flies introduces Ralph at the very start roaming the jungle. This contributes to the mysteriousness of the literature. Not telling you where he came from or why he is there makes the story enticing and entertaining. The author was adding to the rising action. The setting in the very beginning was the Jungle. After Ralph walks for a small amount of time, a voice calls out to him asking for help, and to wait up. This is another way to make the story seem mysterious. He learns it is a boy with the nickname Piggy. Piggy joins Ralph and they walk to a lagoon. There they find a conch shell and Ralph blows through the conch which then calls on an large amount of boys. The author most likely added this to make another curve to the story. To show how much about the place Ralph and Piggy didn’t know. When the large group arrived, a boy named Jack Merridew asked where the ship was, and where an adult was. This showed how ignorant Ralph was because he had no clue what the conch sound meant to the people that were already there. Then Johnny and the twins Sam and Eric arrived along with many other younger and older boys. They talk as if they all have an education which shows they were also put here, not born here. The dialog seems modern and easily understandable, which shows that the setting is more recent than historical. Ralph is voted leader and commands that they explore to see if where they are is an island. Accompanying Ralph is Simon and Jack. Piggy is left behind to log names, which upsets him. The reason the author wrote about the exploration is to show the others don’t know where they are either. Throughout the venture, the boys are faced with a series of things in their path. They push a boulder off a cliff. The author most likely added this to show they weren’t hopelessly stranded on the island. The end of the chapter the boys realized they were hungry. They searched for food and found a pig, in the grips of the ‘creepers’. The author didn’t explain what the creepers were and it made it much more elusive. Jack fails to stab the pig quick enough and he made up excuses as to why he couldn’t. It shows that he isn’t nearly as tough as he lead on to be. He slams his knife into the tree to show he is in fact still the alpha male. The first chapter left many unanswered questions.

Thursday, September 5, 2019

Influence Of The Philosophy Of Plato On Psychology Philosophy Essay

Influence Of The Philosophy Of Plato On Psychology Philosophy Essay In the ideals and methods of todays psychological medicine, the general psyche of the human mind has been influenced by historical and cultural forces, and various perspectives through time. Philosophers such as Plato has developed many methods and types of thoughts in understanding the human psyche that has greatly influenced the many defined concepts of psychology as known today. In Platos question how we know what à ¢Ã¢â€š ¬Ã‚ ¦. Is? Is the underlying fundamental question that relates to the human psyche. As individuals, how do we really know what to know? For example, if you do not understand in how to tune a musical instrument, you will have to ask fundamentals questions in order to understand how to tune a musical instrument. As in the human psyche, Platos asks the same question in order to understand the concept in how people know. Psyche is based on the theory of justice that has six fundamentals aspects such as: faculties, principles, activities, aspects, instances and levels. Their nature and role have been characterized in ways influenced as much perhaps by the connotations of these terms as by the details of Platos text. Subsequently, Psychology has been developed from the origins of the earliest philosophers such as Plato; an Athenian born Greek philosopher that believed that people were a blank slate at birth which can be changed to anything thro ugh their life time depending on the influence of surroundings (Various). In his quest of finding the true essence of the human psyche and the pursuit of the maintenance of the soul, Plato has philosophized through the teachings of Socrates within various concepts such as: Metaphysics Platonic realism, Theory of Forms. Platonism the basis of Metaphysics is referred to the intellectual consequences of denying, as Socrates often does, the reality of the material world. Platos metaphysics is understood as Socrates division of reality into the warring and irreconcilable domains of the material and the spiritual (Taylor, 1936). The theory has been of incalculable influence in the history of Western psychology, philosophy and religion. Similar to Socratess idea that reality is unavailable to those who use their senses is what puts him at odds with the common man, and with common sense. Socrates says that he who sees with his eyes is blind, and this idea is most famously captured in his Allegory of the Cave, and more explicitly in his description of the divided line. According to Socrates, physical objects and physical events are shadows of their ideal or perfect forms, and exist only to the extent that they instantiate the perfect versions of themselves. Just as shadows are temporary, inconsequential epi phenomena produced by physical objects, physical objects are themselves fleeting phenomena caused by more substantial causes, the ideals of which they are mere instances (Taylor, 1936). Second philosophical concept that has influence modern psychology is the theory of forms. It is Platos belief that the material world as it seems to us is not the real world, but only a shadow of the real world, as depicted in Socrates Allegory of the Cave. Forms are based on archetypes or abstract representations of the many types and properties (that is, of universals) of things we see all around us. The sensible world we know today was based on belief that the physical perception is a rendering or copy of the true perception (Moline, 1981). Past philosophers believed that we are born into world of ignorance that we cannot truly see the meaning what is truly is, as depicted in the Allegory of the Cave. This concept of rendering reality is called forms, that physical objects and physical events are shadows of their ideal or perfect forms, and exist only to the extent that they instantiate the perfect versions of themselves. Just as shadows are temporary, inconsequential epiphenomena produced by physical objects, physical objects are themselves fleeting phenomena caused by more substantial causes, the ideals of which they are mere instances (Moline, 1981). As a result, as depicted in The Allegory of the Cave, Plato shows how the mind influences perception that has greatly influenced Western psychologists such as Sigmund Freud and Carl Jung. Hence the men in Platos fable are used to show that one should venture out and become more educated because if not, one will slip back into a less cognitive state of mind (Fitz-Randolph, 2009). In comparison, Sigmund Freud believed that a persons dreams are fulfilled wishes. These wishes are unachieved accomplishments that the individual dwells on. He proves his theory by referring to a controllable dream of his about thirst. He believed that because he ate salty food before bed, he could fall asleep, dream about drinking, and wake up satisfied. Freud thought that the dreams are able to compensate ones unsatisfied wishes (Fitz-Randolph, 2009). They are actually thoughts that the mind has gathered while a person is awake. The mind, as thought by Freud, is able to twist real observations in a way whic h pleases the individual in an unconscious state. Both Plato and Freud have valid portrayals of how the mind works. By presenting their information in a story-like fashion, the reader is able to better relate to and comprehend the otherwise somewhat complex issue. Since Freud is a psychologist, one may wonder if he had similar views as Plato when it came to developmental psychology and the development of cognitive thinking. Additionally, Carl Jungs idea of the Collective Unconscious is so in alignment with these earlier ideas from Plato. The notion of Absolute Forms, for example, along with Jungs methods of systematic inquiry foreshadows Jungs theories of archetype and the analytic process investigation (Fitz-Randolph, 2009). According to Jung, the Collective Unconscious exists as a kind of repository for dreams, archetypes, symbols, and myths. Yet like Plato before him, Jungs intuitively derived understanding needed empirical verification if it was to be taken seriously. Thus, in his autobiographical memoir, Memories, Dreams, and Reflection, Jung sets out to explain exactly how he arrived at his notion of the Collective Unconscious and archetype through his journey of self-observation (Fitz-Randolph, 2009). Both Carl Jung and Sigmund Freud, two of the greatest psychologist/thinkers of the twentieth century, used the term unconscious but each defined it differently. The one thing they agreed on, however, is that the unconscious is that part of the psyche inaccessible to the ego. It is only when the ego drops its guard such as in dreams that the unconscious expresses itself. But here the similarities between the two men diverge. To Freud, who had been Jungs teacher, the unconscious contains that which is repressed or forgotten while remaining within the individual psyche. It becomes a sort or repository for forgotten things of ones past. It is exclusively personal in nature and belongs to the individual person alone. In other words, it contains no commonly held or universal archetypes such as understood by Jung. Jung maintained, on the other hand, that yes there is something like Freuds personal unconscious but this merely rests or floats upon an infinite collective unconscious which does not at all derive from the personal unconscious (Fitz-Randolph, 2009). Instead it comes to the individual as a part of something universal in nature. Its contents and modes of behavior, says Jung, are essentially the same everywhere and in all individuals. This is not to say that it expresses itself the same in all individuals only that the archetypal patterns are universally present. The actual psyche is known only by its contents. In other words, it is seen only by what the individual actually expresses through action. But with the collective unconscious no such expression is available except through dreams and the various archetypes that make themselves known via behaviors and obsessions. The personal unconscious, according to Jung, is far greater than storage for past traumas and emotional history as Freud would contend. Instead, it serves as a pathway to the collective unconscious and is constantly being fed by those deep reservoirs (Fitz-Randolph, 2009). All great ideas and concepts have been derived from the great thinkers of the past. As in Plato, one of the greatest and foremost prodigies of Socrates has influenced some of the brightest minds of psychology such as Sigmund Freud and Carl Jung. The ideals of forms and meta-physics have evolved the basis of modern psychology as we know today.

2D and 3D Games

2D and 3D Games Difference Between 2D and 3D Games: Introduction: The first concept we should know that what 2D is and what is 3D means. 2D means 2dimension, here everything happens in a 2D plane. Like if we draw any picture on a paper then we can see that only from a single perspective, what kind of perspective we follow to draw that picture. For 2D surface the picture would be flat, without depth. To draw a 2D picture we use matte painting also. Like that in 2D games we can see the whole game from a single perspective whatever we follow to make it. And 3D means 3 dimensions, means here we can add depth in a picture. In 3D games we can see the character from different perspective. Here the pictures have depth and shadow which makes the picture real and it looks like something happens in front of our eye in real life. About 2D games: 2D games are also called Platform game. The word platform also describes that something held on a platform. Here the player can run, jump, shoot, collect powers on a platform. It is a video game genre; 2D games are become very old. But some developers still like to play 2D games to get the innovative idea, because we learn everything from past. Thats why they wants to play 2D games to make their game more interesting and get idea to give some new feature in their game. Mostly the characters of 2D games are cartoonish and unrealistic. We cant give a realistic feel in our 2D character. But in 3D it is possible because of depth. By using depth we can make a character which would look like a real. Mostly platform games are based on some levels, if the player can kill all enemies or cross a certain part which heshe has to cross (like-Mario) then only the player can move to the next level. In next level may be there would be more enemies which the player has to kill. As per my knowledge the era of platform games started in the early 1980s and the 3D games started in mid of 1990. There is some confusion that which is the first 2D games. Frogs is an arcade game which released in 1978, this is the first game where the character can jump on the screen, making the genres earliest ancestor. Space Panic, which is also arcade game and released in 1980, is sometimes credited as the first platform game. Donkey Kong is an arcade game created by Nintendo and released in July 1981, was the first game that allowed players to jump over elements which are there and across gaps, making it the first true platformer. There are some versions of Donkey Kong. The next version of Donkey Kong is Donkey Kong Jr. which is also become a famous game. Donkey Kong introduces Mario. The third version of Donkey Kong was not become so famous but it succeeds by Mario Bros, which is a platform game and it has an extra feature of multiplayer, where two players can play simultaneously. By using the same rule in future many gaming companies made multiplayer games. Pitfall is a video game released by Activision in 1982 for Atari 2600. Then 16 bit computer had introduced and it brought evolution to this genre, this time Saga introduced Mega Drive which is forth generation video game console. This console had introduced in Japan in 1988 and 1990 in Europe. It was released in 1989 in North America under the name of â€Å"Genesis†. This was Sagas most successful console. It competes with TurboGafx-16 which was released one year earlier in Japan under the name of PC Engine.One more console had introduced in this time that was Super Nintendo Entertainment System Entertainment System which is also called Super NES. It is also a 16 Bit video game consol which released by Nintendo in 1990. This consol had released in many countries like North America, Europe, Australia, and South America in between 1990 to1993. In Japan and Southeast Asia this system is known as Super Family Computer and in South Korea this system is known as Super Comboy which Distributed by Hyundai Electronics. Both systems were built for 16-bit computers and offered improved graphics and sound over the 8-bit NES. After Super NES released the Super Mario World released for this consol. To compete with Sonic the Hedgehog Saga released Sonic the Hedgehog which is platform game developed by Sonic Team and published by Saga for Mega Drive system. It was the first game developed by Sonic Team. Sonic Team is originally known as Saga AM8 which is a Japanese computer and video game developer and established in Ota, Tokyo, Japan in1990. Sonic include a feature of large field that scrolled effortlessly in all direction as well as manners of curve hill and a complex physics system that allows player to rush through its level with well placed jumps and rolls. It gives a massive hit, was a successful pack-in new system. At the end of 16 Bit era some games were released like Yoshis Island and Donkey Kong Country. Then new kind of hardware was released and it takes players attention, so the attention was totally shifted away from traditional 2D genre. About 3D games: The term 3D platformer referred that featured gameplay in three dimension area and polygonal 3D graphics. Games which have 3D gameplay but 2D graphics is comes under in Isomertic Games. On the other hand those games that have 2D gameplay in 3D graphics are called 2.5D that means these games are between 2D and 3D. In 3D we can implement depth to an object which gives it a real look. In 3D games the characters are look like real character which exists in real world, we can see the facial expression in characters face. In 3D games there are some missions, where the players completes one mission then heshe go to the next level and next mission would be more tougher than the previous mission. In 3D games multiplayer is mostly played by the players because they want to play together to beat one another or they make a group to beat other group and communicate with one another. After the era of 2D games, gaming companies first tried to make a platform game with 3D game and 2D graphics and isometric perspective. These games are also very old as the genre itself. The first game which have 3D perspective and moving camera came around in the mid 80s. Trailblazer was released for various computer in 1986, used a simple linescroll effect to create a forward scrolling 2.5D (also called pseudo-3D games) play field where players manipulated a bouncing ball to leap over obstacles and pitfalls. In 1987, Squaresoft released 3D World Runner, which is a forward scrolling action game, here in this game the player has to leap over obstacles and chasms. In 1990, an Estonian developer called Bluemoon released Kosmonaut which is a forward-scrolling driving/action game similar to Trailblazer, which consisted almost entirely of difficult platform-jumping obstacle courses. While the gameplay took place in three dimensions, and the graphics were polygonal it is considered pseudo-3D because it used a fixed viewpoint. Alpha waves which is a French computer game is to be found as the earliest example of a true 3D platformer, which is created by Christophe de Dinechin and published by Inforgrames in 1990 for the Atari ST, Amiga and PC. 3D games give the character a smooth movement, the camera angles would be from different point of view. A small developer called Exact released a game for the X68000 computer called Geograph Seal in 1994. This game was fully 3D polygonal first person shooter hybrid with platform jumping component. Players piloted a frog that could jump, then double jump, and triple jump high into the air, as the camera is also moved to show players jump and landing. In addition to shooting, jumping on enemies was a primary feature of attack. This was the first 3D platform game that released in Japan, but it never ported to another platform and not released outside of Japan. The following year, Exact released their follow-up to Geograph Seal for Sonys new PlayStation console. Jumping Flash!, released in April 1995, this game is generally regarded as a direct continuation of the gameplay concepts in Geograph Seal, which was likewise a mix of first-person shooting and platforming, with similar controls and camera-work. Here the frog was more cartoonish than the previous one its like a rabbit which is call ed â€Å"Robbit†. In this game the level design had an even greater focus on platform gaming, it was released in Europe and North America. It was titled as first 3D consol game. A Saga Saturn game Bug! Was released in 1995, it offered a more conservative approach to true 3D platforming. In this game players could move in all directions, but it did not allow movement along more than one axis at once — the player could move left to right, or forward and backward, but not diagonally left and backward at the same time. This game was very similar to 2D games but considered as true 3D games. This game had an extra feature that the player could climb on wall and ceiling, which was a great success. 2D platformer game In 1995 Fade to Black was released by Delphine Software which was a sequel of their popular 2D platformer game Flashback, it was the first attempt to bring a popular 2D platform game series into 3D. It had puzzle-oriented level design style and step-based control. It dose not follow the criteria of platform game and it came under action adventure game. It used true 3D characters and other objects. But its environment were created using rigid engine which was similar to Wolffenstein 3D in that it could only render square flat corridors. Sony, Saga and Nintendo were under great deal of pressure to release mascot platformer before 1996 holiday season. Sony choose an existing project by developers Naughty Dog, which was a small developer at the time who released the Way of the Warrior recently. Then Crash Bandicoot beat Nintendos new console to market in North America and it was released in the time for the holiday in Japan. Before switching to multiplatform releases in the following con sole generation crash would remain Sonys unofficial mascot for the next several years. Then Saga had tasked their American studio, STI, with bringing Sonic the Hedgehog into 3D. The project was titled as Sonic Xtream, it was to feature a radically different approach for the series with Fisheye camera and multidirectional gameplay like Bug! 3D games give the player a great area of play field than 2D platform games. Final Fantasy VII was a major breakthrough in RPG first person shooter which is still so popular game. Tomb Rider was one of the best selling game on the PlayStation in gaming industry. Sixteen generation era was the best system selling era. By the time Saga had produced 3D Sonic games Sonic Adventure on its new Dreamcast console. It used to play smoothly the games like Mario 64 with some extra feature, mostly it emphasis on speed. Then Nintendo launched GameCube console without releasing any platform game for it, but in 2002 Nintendo released Super Mario Sunshine that was the second 3D Mario game. Because of low numbers of level, and its level design was not so good so it was failed to make a good marketing. Platform game is a vital genre but it was failure to capture the popularity and market that they held once in 1998. In 1998 platform games had 15% of share of market but within four year it comes down in 2% while the RPG and first person shooter have continued the grow and popularity. Similarity In 2D and 3D games: Goal: There are some similarities in 2D and 3D games like both the game have some goal that player has to finish that then only heshe can move to the next level or mission or win the game. Control: In both the games the character has the ability to move forward, backward, jump, shoot to kill their enemies. It depends on the game, which game we are playing. If it is an intelligent based game then the controls would be different. Console: Both the games are made for some console for 3D there are some extra consoles are there. Playstation 2, playstation 3 are the consoles for 3D games. Replay Ability: In both kind of game another main similarities is replay ability. We can play several times. Like if we loose one level then we can play it again to win that level and move to the next level. Difference between 2D and 3D games: Character: The major difference between 2D and 3D games are their characters. In 2D games the characters are like cartoonish, they dont look like a real one. But in 3D characters sometimes they also look like cartoonish but due to depth the characters look like real. In 3D characters we can show the emotion in characters face. The characters take position when heshe shoot hisher enemy. Interaction: We can see the 2D character from only one perspective view may it be from side view, top view or players eye view (here the camera is placed behind the character). We cant implement all of these in a 2D game. But in 3D games we can see the player from different point of view in a game. We can move the camera in 3d games in three directions-sideway, up and down. Some of the games like Warcraft 2, Fifa here we use isometric point of view. This angle is not comes under 2D nor 3D. In isometric view the camera angle would be some fixed angel from where the characters look like 3D character. But these are not 3D games. Graphics: And another major difference is graphics, in 2D computer graphics are digital images. There are two types of graphics one is Raster graphics and another one is Vector graphics. Raster graphics or bitmap are composing by array of pixel, here each pixel has different color or shade. They are editing by changing color array by array. These are used to make mobile phone games, very old computer games. Vector graphics are composed with path, here path are use to establishing mathematical relationship between points within the image. In photographic images vector graphics are mainly used. 3D computer graphics are use to represent the 3D geometrical data. Then these datas are manipulated by the computer via 3D computer graphics software to customize their display, movement, and other appearance. Sometimes we use some 3D model which is a mathematical representation of geometric data that is contained in a data file. In 3D character we can implement light, shadows by using some software like-3ds Max, Autodesk Maya etc. by using these softwares we can make some character and then we can implement those characters in our games. Background: In 2D games we use a simple picture or some matte painting image for background, but in 3D games we use skybox that is the surrounding world. Skybox is a box which covered by some image which we can make by collage work in Adobe Photoshop. But there is a condition that in that image both edges should be similar. I mean it should be snapped together edge-to-edge. Then only we can feel the real world, if any difference is shown in that image then we cant see the proper output which we want. Then we have to import that image in Autodesk Maya or any 3D modeling software. So we should be very careful when we work on skybox. Level Design: Level design is based on games that which type of game it is. Before implementing we should be very clear that how many players are in the game, how many levels we are going to create. First we have to know that what we are going to make a 2D game or a 3D game. Because here realism do some matters. In 2D games it doesnt matters too much but in 3D games it gives a biggest difference. In 3D games we have to give a close attention on Texturing, lighting, and all the other things would be in three dimension. System Requirement: To run a 2D game the system requirement is not a big factor. It takes hardly 512 Mb RAM, without graphics card we can play 2D games in our system. It does not make difference too much in gameplay. We can play some 3D games also in this configuration. But some games are made with high graphics for that we need at least 1 GB RAM and if we use graphics card also with this configuration then the game would be more smooth and we can see the texture and the other things which used in the game would be visible clearly. Game Engine: Game engine is a kind of library, in library we can read books, if forget about the topic which studied then we can read it again. That means we can reuse the source. Like that game engine is a library of core function which we use in game. Game engines are as usually related to graphic, networking, input and other system. This is not a part of gameplay but it is a non specific part of game. By using this engine we can make several games. In most of the game engine we can play 2D and 3D games both. Key Control: In 2D games we use around 5-7 keys to control the whole game, hardly we take 10keys. This many key controls are enough for a 2D game. Sometimes we use mouse and some keys to control a game, and sometimes we use only mouse to control a 2D game (e.g.-Duck Hunt). But to control 3D game it takes around 15-20 keys and mouse to control the whole game. In a mission based fighting game like Delta Force we choose primary weapon, secondary weapon, bombs, grenades, binocular, map and many other options are there. Believability: 2D games do not give a real feel. We play 2D game just for fun. Mostly children love to play 2D games, because these kinds of games are easier for them and they enjoy it. 3D games are looks real which I already discussed, it feels like the player itself in the battle ground. The surrounding world gives that feel. There are some simulation games which are so original. Mostly this kind of games made for soldiers to give them training by playing games. In Simulation games the controls are exactly same which exist in the real thing. Like if a player drive an aero plane then the controls and the activities are be exactly there which exist in real aero plane. The enemies would come they also try to crash players plane. If the plane crash then the player would feel vibration, which gives the reality of that game. Market of 2D games: The market of 2D game becomes very low because nobody wants to play this kind of game. When 2D games first released it was so popular, gaming companies got million dollars as profit by selling 2D games. Because 2D games were new things for people, so they tried this to accept the challenge. But now these kinds of games are become very old. This is the era of 3D games; most of the gaming companies who made 2D games are now making 3D games because of market demand. Now people become fading up by playing 2D games, they want something more. 3D games give them a different feel to the players. So people love 3D games and it has a great market. Companies do not want to make any 2D games because of its down market, but also we make 2D games. To learn about making 2D games gaming colleges first learn about 2D games, thats why 2D games are still producing in the market. Online play option: We play online games which are called MMO that is Massive Multiplayer Online games. When we play online games nobody wants to play 2d games, they want to play 3D games. Online playing game is a genre of role playing computer games with a large number of players interact with one another in a virtual gaming world. Like when we play Counter Strike in online then we make two teams and fight with opposite team. First we choose one character, called Avatar then we start playing. In game we can commend to my mates to cover me, plant bomb and more other commends. Future Development: All gaming companies do not want to make 2D games, they are concentrating on producing 3D games. Whatever games they released they wants to improve them and make a new version of that game. People do not like to play 2D games but still 2D games are producing because in gaming institute first they teach us how we can make a 2D game. It is the basic idea of making game; they start with 2D games and then learn about 3D games. In future gaming companies try to make 3D games by adding some extra feature. May be they introduce some new console for playing game. Conclusion: Whatever difference between 2D and 3D games, players do not care on it. Whatever game we play, we play just for entertainment. We just want some relaxation after doing lot of work, so we play game. We play games sometimes to learn something. By playing 2D games children learn so many things. Like color, shape, fruit name, flower name etc. by playing that kind of game which give them knowledge about these things. Bibliography: http://hge.relishgames.com/ http://2dengine.com/page.php?p=about http://gpwiki.org/index.php/Game_Engines http://www.devmaster.net/engines/ http://www.selfgrowth.com/articles/Key_Advantage_And_Difference_Between_3 D_Games_And_2D_Games.html http://ezinearticles.com/?Whats-the-Difference-Between-2D-and-3D-Anyway? id=1634425 http://www.gameproducer.net/2007/07/27/differences-between-2d-and-3d-gameart-production/ http://forums.guestbook.com.tw/thread-43939-1-1.html http://books.google.co.in/books? id=iX3oWHNf9hMCpg=PA209lpg=PA209dq=difference+between+2d+and+3 d+gamessource=blots=jdvcEWDJDmsig=KA0WKC9fGQaqMMmJ_Adeyl6q wMYhl=enei=9OFiSqoexoCRBd_jlfoPsa=Xoi=book_resultct=resultresnu m=7 http://blog.media-freaks.com/discerning-between-2d-and-3d/ http://www.theiphonedvd.com/blog/understanding-the-difference-between-2dand-3d-animations/ http://www.americanchronicle.com/articles/view/107414 http://www.articlesbase.com/graphic-design-articles/2d-and-3d-computergraphics-553432.html Word doc goes here, ignore any pictures that are in them

Wednesday, September 4, 2019

Toni Morrisons Sula - The Character of Eva Peace in Sula :: Sula Essays

The Character of Eva Peace in Sula       In the novel Sula, there were other important characters besides Sula.   The character in this book I would like to focus on most is Eva Peace.   Eva is a woman who has a disability but remains strong, and this will be the focus of this paper since it wasn’t focused on so much in the book.  Ã‚   Eva is an amputee.   There are many different theories about how she lost her leg.   Many say she may have cut it off in order to receive insurance money so she could feed her children.   Other tales told claim that Eva had sold her leg for $10,000.00 or that she had stuck it under a train.   Some people in the town said that there was a corn on her toe and it just grew and grew, traveling up her entire leg until the doctors finally had to cut it off.   Others told stories about how her leg had just got up one day and walked off.   Nobody quite knew how Eva had lost her leg and not many people in the town remembered her with it, but everyone knew that Eva Peace was a very strong woman who knew what she needed to do in order to survive.   Her survival consisted of taking care of her children, making sure they had enough to eat.     Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚   Eva was the single mother of three kids.   She was the matriarchal figure in her household, which did not only consist of her children, Pear, Plum, and Hannah and Hannah’s daughter Sula, but also many others who boarded in her house.   There were three young boys, all named Dewey by Eva, who had arrived to the house at the same time.   Eva knew that if she named them all the same name it would make them feel as though they were equally loved and cared about.   Such name-calling created a positive camaraderie between them.   Also in the boarding house resided a drunk, Tar Baby, and various newlyweds.   Eva kept the whole house under control.   Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚   Although the logistical theory of how she lost her leg was to feed her family, it did not stop there.   Eva did everything she could do to protect her children.   She used her stump, in one incidence, to maneuver herself in such a way that she was able to jump out of the window and save Hannah, who was literally on fire.

Tuesday, September 3, 2019

The Most Tragic Othello :: Othello essays

The Most Tragic Othello    William Shakespeare has written many plays.   His most tragic play is Othello. Othello is also the name of the main character in the play, he is quite hard to understand. In order to have a better understanding of Othello's character, examining his changes throughout the play, flaws and why he is considered a tragic hero will give the reader an insight of his overall personality.   Othello changes many times throughout the course of the play.   At the beginning of the play Othello trusts Desdemona with everything, but throughout the play he loses confident in her because he listens to Iago's suggestions about her.   "'Cassio, my lord? No, sure, I cannot think it That he would sneak away so guilty like, Seeing you come.'" (Shakespeare 105).  Ã‚   He shows disrespect to Desdemona in front of other people.   "'Devil' he strikes her 'I have not deserved this.'"   (141).  Ã‚   Othello changes even more dramatically because of the poison suggestions that Iago has given him.  Ã‚   He goes out of control and eventually kills Desdemona thinking that she has did something wrong.      Othello has many tragic flaws.   He is a really gullible person, for example he was tricked by Iago; thinking that Desdemona was really having an affair with Cassio.   " ` Did he confess it?'" (134).   He trusts Iago too much and totally relies on Iago therefore making him really vulnerable to Iago's evilish schemes.   Othello's gullibility causes him to be jealous.   He let's his jealousy take over, he looses control of himself and acts on his jealous emotions, he let's his jealousy clutter his mind and good judgment.   "`Damn her, lewd minx! O, damn her, damn her! Come go with me part.   I will withdraw To furnish me with some swift means of death.   For the fair devil.   Now are the my lieutenant'" (122). Othello's other flaw is his anger.   Othello acts upon his anger and therefore ends up doing the things he regrets afterwards. "`It is too late.' `O Lord, O Lord, Lord!' he smothers her"(168).   Therefore by examining those points Othello has many tragic flaws in him.      Othello is considered a tragic hero because he fights for the people in Venice in Cyprus.   "'The Turk with a most mighty preparation makes for Cyprus.

Monday, September 2, 2019

Critical Thinking Test Week 4 Essay

1. Question : Reporter: A new campaign finance reform bill being considered by Congress would limit the amount of campaign contributions that political candidates can receive. However, a survey of candidates running for mayor, governor, and senate seats shows that not one of them favors the bill. Clearly, there is no desire among politicians to limit campaign contributions. Which one of the following points out the flaw in the reporter’s argument above? Student Answer: The reporter doesn’t indicate the amount that the new bill would limit campaign contributions. The evidence provided by the reporter suggests that most politicians are in favor of the new bill. The reporter wrongly assumes that no politician has ever supported a bill intended to limit campaign contributions CORRECT The views of candidates currently running for office do not necessarily represent the views of all politicians. 2. Question : Mrs. Orlof teaches two history classes, one in the morning and one in the afternoon. Yesterday she gave the same test to both classes. Anyone who failed the test must take a retest. Since a greater percentage of students who took the morning test failed the test than students who took the afternoon test, more of Orlof’s morning history students than afternoon history students will have to take the retest. The conclusion above is not necessarily valid because Student Answer: more students in the morning class may have passed the test than failed the test some students may have been absent from both classes some of the students who passed the afternoon test may have received information about the test from morning students CORRECT more students may have taken the test in the afternoon than in the morning 3. Question : All sages provide both wisdom and inspiration. Since Dasha’s speech contained wisdom and greatly inspired her audience, Dasha is a sage. Which one of the following points out the flaw in the argument above? Student Answer: Just because Dasha is a sage doesn’t mean that she is always wise and inspirational. Just because Dasha’s speech provided wisdom and inspiration doesn’t mean that it provided more wisdom than inspiration. CORRECT Just because Dasha satisfied two requirements of being a sage doesn’t necessarily mean that she satisfies all the requirements of being a sage. INCORRECT Just because Dasha provided wisdom and inspiration in a speech doesn’t mean that all sages use speeches to provide wisdom and inspiration. 4. Question : The average height of members of the high school basketball team is six feet, three inches. Jerry is on the high school basketball team, so Jerry must be taller than six feet. The argument above is flawed because it confuses Student Answer: Jerry with other members of the team the members of one team with the members of another team INCORRECT people who are six feet three inches tall for people who are exactly six feet tall CORRECT an average for the individuals that make up that average. 5. Question : Catherine goes to her local movie theater only to see romantic comedies. Since Catherine did not go to the movies yesterday, there is not a romantic comedy playing at her local theater. The reasoning above is flawed because the evidence Student Answer: CORRECT does not suggest that Catherine goes to see every romantic comedy that plays at her local movie theater implies that Catherine is uninterested in most types of movies does not indicate whether Catherine watches only romantic comedies at home suggests that Catherine’s local movie theater hardly ever shows romantic comedies 6. Question : A recent study of 100 employees from six departments of a major corporation found 65% to be sleep deprived. The researchers concluded that the majority of corporate employees are sleep deprived. The researcher’s conclusion is suspect because it Student Answer: assumes that corporate employees are more sleep deprived than other people is based on evidence that is statistically impossible fails to describe the effects the sleep deprivation has CORRECT relies on a sample that is too small to represent the entire corporate workforce 7. Question : Some politicians claim to support the environment in speeches they make around the country. However, to get to those speeches they ride in gas guzzling, pollution creating private planes. They therefore clearly don’t believe a word of what they say and are actually making the environmental problem worse. Which one of the following, if true, would best weaken the argument above? Student Answer: Some of the politicians try to hide the fact that they travel by private plane to their speeches around the country. Most people who hear the politicians’ speeches on the environment are unconvinced by their arguments. A majority of voters surveyed agree that politicians sometimes make society’s problems worse. CORRECT Improvements to the environment brought about through the politicians’ public support of environmental regulations more than offset the damage done to the environment by the politicians’ private planes. 8. Question : Career counselor: It is best for artists to build a practical and safe career that will guarantee them a secure income, and then pursue their art in their spare time. That way, they will be motivated to work hard at their day jobs to support their art making, and both their career and their art will thrive. Which one of the following, if true, would most weaken the argument? Student Answer: Some forms of art making are expensive and require a good deal of money to pursue. INCORRECT Many people who aren’t artists prefer to pursue practical and safe careers. Having the time and money to make art doesn’t guarantee an artist commercial success. CORRECT Splitting time between two pursuits in life often causes both to suffer. 9. Question : The untimely death of Professor Hathaway halted his groundbreaking research into the uses of solar power. It therefore appears that Hathaway’s research will not result in practical applications. Which one of the following, if true, most seriously weakens the argument? Student Answer: CORRECT Professor Hathaway’s research can be used by other scientists to create useful applications. Not all professors at Professor Hathaway’s university knew that he was conducting research into the uses of solar power. Officials at Professor Hathaway’s university have refused requests to make Professor Hathaway’s research public. INCORRECT Researchers at other universities are conducting research into the potential applications of solar power. 10. Question : Surveys show that people who use calorie information to decide which foods to eat consume on average 100 calories less than they would if they didn’t check calorie information before eating. Strangely though, people who use calorie information in this way weigh more on average than people who don’t check calorie information before eating. Which one of the following, if true, best explains the surprising statistic stated above? Student Answer: There are fewer people who check calorie information before eating than people who don’t check calorie information before eating. People who usually check calorie information before eating consume more calories if they stop checking. INCORRECT Some people who check calorie information before eating don’t consume any fewer calories than they would if they didn’t check. CORRECT People with a weight problem are most likely to check calorie information before eating. 11. Question : As part of its reorganization, co mpany X created five new positions within the company. However, after the reorganization was complete, company X had fewer employees than before the reorganization. Which one of the following, if true, would best explain the result described above? Student Answer: Some employees of the company were switched into new departments to fill the new positions. Some employees who quit over dissatisfaction with the reorganization were immediately replaced by new hires. The new positions were created to respond to a greater demand for company X’s products. CORRECT Some employees were laid off as a number of old positions were eliminated in the reorganization. 12. Question : Choose the pair of words/phrases among the choices that exhibits the same logical relationship as the words/phrases in the following pair. building : blueprint Student Answer: ship : sea CORRECT cake : recipe bridge : island guitar : song 13. Question : Choose the pair of words/phrases among the choices that exhibits the same logical relationship as the words/phrases in the following pair. gavel : judge Student Answer: CORRECT baton : conductor symphony : composer stop sign : driver ruler : math 14. Question : Choose the pair of words/phrases among the choices that exhibits the same logical relationship as the words/phrases in the following pair. conductor : orchestr Student Answer: skater : rink teacher : principal producer : movie CORRECT director : cast 15. Question : Arthur: The solutions to most mystery novels I read are not believable. However, my enjoyment of a mystery novel depends only on its suspenseful mood and colorful characters. Norton: Roughly 80% of the mystery novels I read have believable solutions, which is good since I do not enjoy mystery novels that don’t have believable solutions. The speakers above Student Answer: agree that most mystery novels do not have believable solutions agree that a suspenseful mood and colorful characters add  to the enjoyment of a mystery novel CORRECT disagree on whether a believable solution is required for the enjoyment of a mystery novel disagree on whether an author’s enjoyment in creating a mystery novel influences whether that novel will have a believable solution 16. Question : Memmie: The greater the population near a restaurant, the more potential customers it has and the greater chance its popularity will spread through word-of-mouth. O’Sullivans Restaurant just opened in the very densely populated town of Redville, so its chances for success are great. Sam: But the more people living in an area, the more restaurants there are in that area, so the more competition each one faces. There are twelve other restaurants serving the people of Redville. Memmie and Sam seem to disagree about whether Student Answer: O’Sullivans will fail in its first few months O’Sullivans will serve a different kind of food than the other restaurants in Redville CORRECT the high population of Redville ensures O’Sullivan’s a great chance for success word-of-mouth about a restaurant can spread in a densely populated town like Redville 17. Question : Only circus animals with a clean bill of health will perform in today’s exhibition. A monkey, a poodle, and a horse will perform in today’s exhibition. No circus animals with a clean bill of health were prescribed medications this week. If the statements above are true, which one of the following must also be true on the basis of them? Student Answer: The monkey, poodle, and horse are the only animals performing in today’s circus exhibition. No circus animals were prescribe medications this week. INCORRECT No more than two circus animals have a clean bill of health. CORRECT Neither the monkey nor the horse performing in today’s circus exhibition were prescribed medications this week. 18. Question : The higher the price of an antique, the greater people’s expectation that the object is rare. That, in turn, makes the antique appear more valuable. If the statements above are correct, then offering an antique for sale at a bargain price Student Answer: will likely increase people’s expectations that the antique is valuable will guarantee that the antique will not sell at a profit should be encouraged because it increases the likelihood that antique will be sold CORRECT should be discouraged because it lessens a quality that makes that antique desirable 19. Question : Some drugs combat obesity or alcohol addiction by turning off pleasure centers in the brain. However, if the dosage is too high, there’s a risk that people taking them will be plunged into depression. The statements above, if true, support which one of the following assertions? Student Answer: It is useless to try to treat obesity or alcohol addiction through drugs. All drugs, if taken at too high a dosage, pose the risk that the people taking them will be plunged into depression. CORRECT The benefits of a medication may be at least somewhat offset by its side effects. INCORRECT Drugs that affect pleasure centers in the brain are often taken at dosages considered to be too high. 20. Question : Detective: The robbery at the mall was carried out by a mall employee acting alone roughly one hour after the mall closed last Saturday night. The only employees present at the mall at the time of the robbery were security guards Evans and Clark. Since the mall’s surveillance system was disabled by the thief just before the robbery, the thief must be Evans. The argument above would be valid if Student Answer: CORRECT Clark is incapable of disabling the mall’s surveillance system both Evans and Clark are capable of disabling the mall’s surveillance system INCORRECT Evans and Clark are the mall’s only security guards the mall’s surveillance system is usually used 24 hours a day, seven days a we 21. Question : A company can either invest in employee training seminars or update its computer network. Since updating the computer network would result in more  measurable benefits, the company would be best off updating its computer network. The argument above assumes that Student Answer: INCORRECT investing in employee training seminars would yield negative results for the company CORRECT the more measurable a benefit, the greater value that benefit has to a company the employee training seminars would focus on teaching employees to use the updated computer network the benefit of the company investing in employee training seminars cannot be measured at all 22. Question : The president spoke to 19 congressmen from Texas to encourage them to vote for a bill. Since four of the 19 congressmen went on to vote for the bill, it is clear that the president persuaded those four to vote the way they did. The argument above assumes that Student Answer: the bill will not pass because a majority of Texas congressmen did not vote for it the Texas congressmen who voted against the bill were persuaded by someone other than the president to vote the way they did the president did not try to influence the votes of any congressmen outside of Texas CORRECT the four Texas congressmen who voted for the bill were against it before they spoke to the president 23. Question : The very large increase in allergies over the last thirty years is due to the great success of immunizations administered over this time period. Since immunizations have nearly eliminated life-threatening diseases such as polio, the human immune system increasingly targets other environmental substances in order to keep working properly. Allergy symptoms such as runny nose and itchy eyes result when the immune system attacks pollen that is breathed in from the air. Which one of the following best expresses the main point of the passage above? Student Answer: Immunizations often have surprising side effects. Immunizations have been very successful in eliminating life-threatening diseases. INCORRECT Viruses that once caused polio now cause allergies. CORRECT The use of immunizations has led to an increase in allergies. 24. Question : Political science professor: Many people insist that the Internet is revolutionizing the political process. They argue that Internet debates and online political polls and chat rooms give people greater access to political information. And they’re right that online political chatter increases daily. But offering or reading anonymous online opinions does not by itself make for active political participation. In the past one would attend a rally, protest, or town meeting to engage in real politics. Today, people sit passively in front of computer screens under the illusion that they are connecting with their fellow citizens. Which one of the following best expresses the main idea of the professor’s argument? Student Answer: Internet debates and online political polls and chat rooms give people greater access to political information. INCORRECT Political organizations of the past bear no resemblance to the political organizations of today. CORRECT While the Internet has made more political content available, meaningful political involvement has decreased. The Internet has revolutionized the political process because it has allowed many more political viewpoints to be expressed. Points Received: 0 of 1 Comments: 25. Question : Whereas many industries suffer during economic recessions, the art industry does well. Some think the reason is that artists feed off the anxiety and uncertainty during recessions to produce inspired works. Others think that recessions, while harmful to most people, produce a handful of very rich people willing to pay very high prices for artworks, driving up the value of the art market as a whole. The author of the passage above is primarily interested in Student Answer: providing evidence that the art industry does well during recessions CORRECT presenting reasons for why the art industry does well during recessions discussing the types of artworks that sell  best during recessions describing the effect that art has on the economy

Sunday, September 1, 2019

Law and Morality Essay

There has been an ongoing debate about the relationship between law and morality. Numerous writers and philosophers have proffered arguments on how law is affected by morality. The question it is believed is no longer if morality affects law, it is to what extent is law affected by morality? And should there be any limitations on the relationship between law and morality? The law and morality conflict has been persisting for many years. Both the natural law theorists and the positive law theorists would agree that there is a relationship between law and morality. The argument has now moved to what degree morality should play in law? The obvious indication that this has been laid to rest is HLA Hart’s concession made at the onset of his book, Law, Liberty and Morality. He said that there is a definitive answer of yes, that historically and casually law has been influenced by morality. In his book Hart focused on the legal enforcement of morality and likewise this essay is concerned with that question. It is believed this is the only debatable divide between law and morality. The debate became a hot topic in the 1950’s after the creation of a commission to investigate and report back on sexual moralities. The commission led to the publication of the Wolfenden Report in 1957. The report at it outset defined the purpose of criminal law as: .. to preserve the public order and decency, to protect the citizen from what is offensive and injurious and to provide sufficient safeguards against exploitation and corruption of others especially the vulnerable, that is the young, weak in body or mind, inexperienced or those in a state of physical, official or economic dependence. The Law should not intervene in the private lives of citizens or seek to enforce any particular pattern of behaviour further than necessary to carry out the above purpose. Before embarking on the discussion proper, a definition is required for morality and for what law is. Morality according to the Merriam-Webster online dictionary is (a) a doctrine or system of moral conduct; (b) particular moral principles or rules of conduct; or (c) conformity to ideals of right human conduct. Law on the other hand is defined as â€Å"a binding custom or practice of a community: a rule of conduct or action prescribed or formally recognized as binding or enforced by controlling authority. † That is morality is not enforceable by its definition while law is. Moralities are normative rules applied to a society or a sub-group of society that does not bind them in a court of law. The only enforceability of morality by its definition is from the group applying peer pressure. There are two main schools of thought in this divide between law and morality, the natural law theorists and the positive law theorists. The natural law school bases much of their ideas of law in their religious beliefs or other transcendental force such as nature. While positivists argue that law has no necessary basis in morality and that it is simply impossible to assess law in terms of morality. Opposition Supporters of the legal positivist school, such as Hart and Mills, purports that law should be in a different sphere from morality. Utilitarianism, a subgroup of the positivism, believes that laws should only serve for the maximization of utility or happiness for the majority. John Stuart Mills said that instead of society imposing morality on members of a society, the individuals should be free to choose their own conduct. Utilitarian’s are not concerned with the morality of law. They believe that law should only play a minimal role in an individual’s life. Persons should be free to do whatever they want as long as it does not harm another. This is referred to as the ‘harm principle’. Mills said â€Å"the only purpose for which power can rightfully be exercised over any member of a civilised community against his will is to prevent harm to others†. Mills went on and said that not even for the individual’s own good should such power be exerted. This argument is rebuttable in that not because there was no immediate physical harm to another, there was no harm. It could be argued that someone taking drugs or proliferating pornography causes ripple effects that may result in harm to others. Pornography promotes women as sexual objects and thereby promotes sexual violence against women. Drug users, by their combined effect, have led to the growth of large underworlds that not only supply drugs but commits direct victim crimes such as murder. If Mills theory is to be adhered to, this would mean that even in a situation of explicit sadomasochist sexual practices that could result in the injury to participants, the law should not get involved to prevent harm. This is because the individuals consented to such acts and no one will be harmed except the willing participants. In this light R v Brown would have been decided incorrectly. Hart said that the judges in Shaw v DPP, where the defendant was convicted for conspiracy to corrupt public morals after publishing a booklet containing details of prostitutes and their sexual practices, â€Å" seemed willing to pay a high price in terms of the sacrifice of other values for the establishment or re-establishment-of the court as custos morum. † The value Hart was referring to is the legality principle of Lon Fuller. He was suggesting the ruling made the law imprecise and thereby itself immoral. Fuller suggests that for law to be moral there must be eight elements referred to as the ‘inner morality of law’ or ‘principles of legality’ or ‘procedural natural law’. The eight elements are generality, promulgation, non-retroactivity, clarity, non-contradiction, capability of compliance, constancy and congruence. These elements Fuller suggests are what a good legal system should aspire for but no one system has or is expected to perfect all elements. However, significant lack of these elements may mean that a system is an immoral legal system and could support tyranny. Fuller said that tyranny is a result of the break down of the internal morality of law and was the case in Nazi Germany. Hart made that very connection between the principles of legality and tyranny when he suggested that there was no adherence to the principles of legality in Shaw v DPP and by extent was in itself immoral law. The central problem with morality is whose morality is the right morality to enforce. Nazi Germany is the best example of law enforcing morality. This is why caution must be used with the continued growth of the court making moral judgements and pronouncing itself as the custos morum. Hart said that there are several flaws with the use of law to enforce morality and if no such enforcement exists it would not necessarily lead to the disintegration of society. He said that society can support several different and sphere of morality. What is considered moral in one country is not necessarily the same in another. On a smaller scale, what is considered moral in one religion within a country may not hold true for another, yet they can exist in relative harmony through mutual respect. He also said that by using law to enforce morality will result in the stagnating of morals in time. It is evident that morality changes with time and what was immoral years ago would not be immoral today. Sometimes the existing laws do not match changes in societal. In the case R v R, where a husband was charged with attempted rape of his wife, the existing law at the time was outdated in respect of the current moral standards of society. If the courts had followed the law as was, they would directly contradict the will of society and the husband would not have done anything illegal. In that case the court made a value judgement, one based in morality to adapt to the change in the morality of society and found that a husband could in fact rape his wife. This case demonstrates the role morality plays in law. If courts did not have any moral basis, then this may lead to disconnect between the law and society. In R v R the courts had a choice either observe an immoral precedent or to adapt itself to the changing morality of the society. Although the judges may try to propound that they only declared what the law was, this judgement is one on moral basis. Should the judges have followed the law at the time that a man cannot rape his wife? Wouldn’t that have led to an infringement on the woman’s individual right? Are judges the right people to expound morality? Supporters The idea that morality has no place in law has been refuted by many theorists such as Hyman Gross and Lord Devlin. Gross contended that Law and morality are one and the same. Laws are inherently moral and that is why acts like murder, rape and theft have been made illegal. Law and morality cannot be separated as the society creates law based on the foundation that the behaviour being address has to be immoral or undesirable by the reasonable man. The problem with this view is that this cannot explain acts that are prohibited by law but not immoral or the reverse. Sex outside of marriage brings a very strong social scourge but no one believes that adultery rise to the level for legal reprimand. Devlin argued that there is an underlying moral web that keeps society together and it should be protected by law. His approach has some aspect of social contract theory, which suggests that everyone in society is there by agreement. He said that to exist in a society there must be some general principles that members have a consensus on. It could be said to be analogous to a family. In a family there may be several different personalities, but what keep them functioning like a unit is that there are underlying similar values that act as a cohesive bond between members. Devlin said in â€Å"The Enforcement of Morals† (1959) that: â€Å"Societies disintegrate from within more frequently than they are broken up by external pressures. There is disintegration when no common morality is observed and history shows that the loosening of moral bonds is often the first stage of disintegration, so that society is justified in taking the same steps to preserve its moral code as it does to preserve its government†¦ the suppression of vice is as much the law’s business as the suppression of subversive activities. â€Å" Former Minister of Justice of Jamaica, Senator Harding, in his speech at the inaugural lecture at the Institute of Law and Economics said it would have been helpful if Lord Devlin had provided examples of some modern societies which have disintegrated because of the loosening of moral bonds. And it might be a better thing for some societies to disintegrate by loosening its moral bonds. Nazi Germany comes to mind; those societies disintegrate from within more frequently than there are broken up by external pressures†¦ Devlin said that it is morals that hold society together and should therefore influence the development of law. He goes further and said that even if private acts are considered to create sufficient public disgust, that is if the ‘reasonable’ man finds this act so unacceptable then it threatens the moral fabric of society and should be subject to criminal punishment. He describes a limit of tolerance as to how much of an immoral act society or the reasonable man can tolerate. Once society passes this limit then something must be done to intervene. Lord Devlin did not suggest that it is all immorality that should be sanctioned. He suggested that the ones that bring ‘right-minded man’ to disgust should be. It is not believed that Devlin was out of touch with the state of developing individual liberty. It is how far those individual liberties will be allowed to infringe on the general public morality and liberty? There needs to be a balance between the individual’s right and the general public’s. Lord Devlin asked if society has the right to make judgment on individual morality. He answered yes, and this seems to be the accepted approach in R v Brown and Shaw v DPP. There is no where in the past were law has developed in an abstract. Law has developed along with the social changes as R v R Devlin also proposed a guideline for the implementation of statutes. He supported individualism and suggested that persons should have the maximum amount of freedom to do as they wish, except when it conflicts with the society’s integrity. He also said that law should only be created to sanction behaviours that are gross, not just merely immoral. And finally, the law should only set the minimum basic standards expected of individuals. Conclusion Morality is important to the integration of society and if the mythical social contract theory has any weight it is in fact as Devlin suggest the web that holds it together. However, it can also be dangerous and may also be the underlying reason for actual disintegration of society as in Nazi Germany. There is no correct answer or side. The answer rest in the balance: the balance between the individual right and that of society, the balance between the positivist and the naturalist, the balance between the heterosexual and the homosexual. The individual should have the right to do as he feels but there has to be limitations. The extremes of either side of the debate are the danger zones but the answer lies in the indefinable, undiscoverable shadows of the gray that rest between the divide. Bibliography 1. MDA Freeman, Introduction to Jurisprudence 8th Edition (Sweet & Maxwell) 2. Http:sixthformlaw. info/01_modules/other_materials/law_and_morality_/08_hart_devlin. htm 3. HLA Harts, Law, Liberty and Morality (University of Stanford Press) 4. Dwight Bellanfante, â€Å"Keep the law out of Gays Bedroom† (The Jamaica Observer October 31, 2004). 5. Elliott & Frances Quinn, English Legal System 11th Edition (Longman-Pearson, UK), 6. ‘Criminal Law’, Clarkson and Keating, (Sweet & Maxwell), 2007 7. Gary Slapper And David Kelly, The English Legal System 11th Edition (Routledge, UK) Page ——————————————– [ 1 ]. Law, Liberty and Morality, H. L. A Hart, Stanford University Press, 1963. Page 1 [ 2 ]. Catherine Elliott & Frances Quinn, English Legal System 11th Ed (Longman-Pearson, UK), Page 657 [ 3 ]. http://www. merriam-webster. com/dictionary/morality, accessed 20th October 2010. [ 4 ]. http://www. merriam-webster. com/dictionary/law, accessed 20th October 2010. [ 5 ]. Gary Slapper And David Kelly, The English Legal System 11th Ed (Routledge, UK) Page [ 6 ]. Catherine Elliott & Frances Quinn, English Legal System 11th Ed (Longman-Pearson, UK), Pg 655-656 [ 7 ]. Law, Liberty and Morality, HLA Hart Stanford university Press, 1963, page 3 [ 8 ]. Ibid [ 9 ]. Catherine Elliott & Frances Quinn, English Legal System 11th Ed (Longman-Pearson, UK), Page 656 [ 10 ]. [1993] 2 All ER 75 [ 11 ]. [1961] 2 W. L. R 897 [ 12 ]. Law, Liberty and Morality, HLA Hart Stanford university Press, 1963, page 7 [ 13 ]. [1961] 2 W. L. R 897 [ 14 ]. Catherine Elliott & Frances Quinn, English Legal System 11th Ed (Longman-Pearson, UK), Pg 658 [ 15 ]. Ibid [ 16 ]. [1992] 1 A. C. 599 [ 17 ]. [1994] 1A. C. 212 [ 18 ]. ‘Criminal Law’, Clarkson and Keating, sweet & Maxwell, 2007 [ 19 ]. ‘Keep law out of gays’ bedrooms’ says Harding, Dwight Bellanfante, Observer staff reporter Sunday, October 31, 2004 [ 20 ]. [1994] 1A. C. 212 [ 21 ]. [1961] 2 W. L. R. 897 [ 22 ]. [1992] 1 A. C. 599 [ 23 ]. Catherine Elliott & Frances Quinn, English Legal System 11th Edition (Longman-Pearson, UK), Page 658.